ped - A Physics Engine Editor

نویسندگان

  • Fabian Schönfeld
  • Ulrich Rüde
  • Klaus Iglberger
چکیده

This work presents ped – the physics engine editor. It builds on the existing pe framework to compute rigid body simulations, and introduces an interactive tool to set up, manipulate and examine pe world simulations, via a flexible and easy to use GUI. While in the original pe it is only possible to construct arbitrary simulations in the form of hardcoded programs, ped offers an interactive and freely modifiable simulation world. The ped interface provides the functionality to place any pe primitives and self-built union bodies, as well as offering several tools to easily set up large scale simulations, like structural templates and body generators. During the actual course of the simulation, ped supplements pe with an all-new timeline mechanism, which allows the user to freely regulate the flow of time of the simulation: The user may just watch the simulation unfold, or choose to jump to any specific time step at will. Simultaneously, additional bodies may be added at any time of the simulation, as well as existing bodies being modified or removed. Additionally, specific bodies may be selected and traced over the course of the simulation, to follow their route through the simulation world as time passes. The ped package is rounded off by various additional functions, such as storing complete simulations to hard disk, an easy to use union editor, and several display options to illustrate the current state of the simulation.

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تاریخ انتشار 2009